quarta-feira, 23 de agosto de 2017

Training session 06 july 2017 - Part 1

The session was recorded. The video was then organizedd, barely edited, and uploaded to a Youtube channel:
Session videos


The session was organized so that each one of the researchers involved should come up with one practical experiment or exercise suggestion. After short deliberation, it was decided that the order should be Mario, Marie, Chusi and Cariad. Valeria would not conduct any proposal for she oversaw the video recording. Now follows the descriptions of the dynamics, followed by a few observations:

a) Mario: The invisible ball

Organized in a circle, the participants played of throwing a tennis ball to each other. It was important to stablish eye contact between players who were throwing and receiving the ball, and try not to let it fall. After some time, the ball is removed, and the participants proceed with the game, this time imagining the ball while doing the same things as before. The goal here is to make the whole group to imagine the same ball, and to “put it in space”, by both body and gaze control.

What´s gaze got to do with it?
This is a basic theatre game, and explores the ability to invoke the existence of something through both body and gaze reactions. “Put something in space”, as would Viola Spolin say, is the result of imagining, reacting to this imagination, and acting over it, so it can be communicated to the others.
One of the basic issues regarding this game is the training of the ability of building an imaginary situation that could be shared by both the artist collective and the audience. And it can have many directions: the artists´ engagement can lead the audience to be touched by the make-believe, at the same time that the audience´s engagement produces (is made by) the perceptive completion of the incomplete world displayed on stage.


b) Marie: The Ropes

Was shown to everyone in the group some ropes, in different sizes. Each one had to choose a piece and experiment animating it for a while, with the aid of music. After a while experimenting alone and in relation with the others, each one had a time alone to display a quick improvised scene with their findings.



This work is a classical contact with the work of the puppeteer, and acts on basic principles for animating puppets, but can also generate a fine experiment on the bodies of puppets, of viable integrative games between materials and the performer´s body. It can even go as further as to question the presence of a puppet´s body in animation performances.

So, it can be said that the game may reveal at least two different levels of approach, being the first, more evident, an exercise in which players can, first, quickly build a functional puppet made from basic material (the game has been tested not only with ropes, but also with paper, cloth, random objects, pieces of clothing, and more). Second, the players get in touch with, and train, the structural principles of level, axis and focus. These principles were already explained in other places, for they are important departure points to understand and practice puppetry as portraying objects as things that are imagined having autonomous life, even if does not resemble anything we ever met. This level holds some importance to this study, for it deals with the concept of focus, that in many cases is related to the simulation of sight on the puppet. The focus is not only the point from which the puppet perceives things, but mostly the place that originates its reactions. It shows the relation of the puppet with the world exterior to it, but also portrays interior life.

The following deeper layer concerning this game discusses the need to build something close to a puppet (in this case, something resembling human or animal in shape, that has an imagined autonomous life, that acts in a theatrical situation). Artistic (theatrical-dramatic) exploration with the materials may also lead to some interesting situations in which dramatic relations between performer and material can be potent and tense, but without having the need to build up a puppet-like figure in advance. This approach, unorthodox as it is, needs the aid of more examples to be properly put and studied. And I guess I´ll manage to come up with a few throughout this research.


About gaze: this deeper approach leaves some interesting thoughts on the matter, being the first wondering that such dramatic situations made with materials usually may employ manipulation dynamics different from the traditional mediums of string, rod and glove, leaving more room for the performer to build the situation through drawing a visual landscape or reacting to stimuli attributed to the material relations.